
However, the game does have upgradeable tiers to make the perks more powerful. For the first time in Zombies history, the base perk is free to acquire.

Players will gain access to new map areas as they complete objectives, including access to the map's perk fountains. Treyarch has revealed major changes to the Zombies perk system for Vanguard.

Players will get access to 11 unique Covenant upgrades at launch, each with multiple rarities for a total of 32 upgrades to explore. Players can have up to three Covenants equipped at a time, and the selection of available Covenants randomizes after each completed objective. These upgrades are purchased with the Sacrificial Heart item, which is awarded to players each time they complete one of the map's objectives. Treyarch's newest Zombies feature, the Altar of Covenants, provides players with a variety of randomized upgrades to choose from. Players will likely want to try out all the different artifacts, as there will be dialogue unique to each artifact's Dark Aether companion. While the narrative will primarily be driven by the voice of demonologist Gabriel Krafft, who guides players through the map objectives, Oberführer Von List, Kortifex the Deathless, the other Dark Aether entities will provide their own unique commentary throughout the game. In addition to the gameplay benefits of using the Dark Aether artifacts, these Dark Aether entities will add to the dialogue experienced in Der Anfang. Horn of Norticus: Summons a frigid vortex, damaging enemies with the initial blast and slowing those that enter.

Sword of Inviktor: Sparks a ring of Aethereal flame to boost damage for anyone within its radius for 15 seconds.Mask of Bellekar: Cloaks player in Dark Aether, masking their presence from enemies for 5 seconds.Dragon of Saraxis: Spawns an Aethereal explosive, dealing massive damage to enemies who set it off.Now Playing: Call of Duty: Vanguard | Zombies Reveal TrailerĪt launch, players can expect four artifact options: By clicking 'enter', you agree to GameSpot's
